Sword & Scoundrel: Why D6s?
One of the things about designing a big project like this is that so much of the process is invisible. There will be a thousand little elements over which you have absolutely agonized, about which no one will have ever…
One of the things about designing a big project like this is that so much of the process is invisible. There will be a thousand little elements over which you have absolutely agonized, about which no one will have ever…