The Floating City [OOC] [TWO]
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Re: The Floating City [OOC] [TWO]
Is Cirillo traveling to Mirandola or staying in Venice?
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Re: The Floating City [OOC] [TWO]
My initial thought was that it would be less complex if he just stayed at the Venice as I can't commit to playing at the moment. If others need him, he is of course willing to travel.
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Re: The Floating City [OOC] [TWO]
And the "make up a name for himself" has fired! Hihihi.Benedict wrote:"For now senor my name is Antonio, a Venetian boatman and fisherman. At least until we put these folk behind."
Hey 33, can I have two kinds of sling with me? Long and short.
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Re: The Floating City [OOC] [TWO]
Yes.
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Re: The Floating City [OOC] [TWO]
Ferran has Curious (minor) and SA Ladies in distress. Still going after that war barge the two of us is suicidal.
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Re: The Floating City [OOC] [TWO]
What a coincidence!Benedict wrote:Ferran has Curious (minor) and SA Ladies in distress.
I will be a merciful DM and not temp your Flaw. Korbel still has the option to though...
You brought Giorgio with you, didn't you?Benedict wrote:Still going after that war barge the two of us is suicidal.
Plus, I'll just point out something minor you might have missed. Since it is almost dark, they will also have to anchor their galley for the night nearby.
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Re: The Floating City [OOC] [TWO]
Oh, yes. We are three, aren't we? And it is dusk, ain't it? Careless me. Guess a boarding is in order.
Before boarding Ferran will :
Meanwhile I'll edit my latest post accordingly.
Before boarding Ferran will :
- check the river current to find the fastest getaway route from the ship
- swim to the back of the ship to sabotage the rudder
Meanwhile I'll edit my latest post accordingly.
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Re: The Floating City [OOC] [TWO]
Not only that, but he is really curious to find what is going on.Ferran wrote:Besides, I am not suggesting to fight the entire crew to save a stranger. But I'll be damned if I let a girl to these heathen brutes.
What I'm thinking is this: first I swim up to the back of the ship and ruin their rudder. Then two of us sneak on board and get that woman out of there with as minimal fuss as possible."
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Re: The Floating City [OOC] [TWO]
I expected a bit more RP than a plain "No".Korbel wrote:- No.
So, how we resolve this? Shall we wait for thirtythr33?
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Re: The Floating City [OOC] [TWO]
Because you know, less is more. This is an intended effect. Marco just says "no"Benedict wrote:I expected a bit more RP than a plain "No".
I don't know. Well Marco won't stop Ferran with force, but he doesn't agree and won't take part in this.Benedict wrote:So, how we resolve this? Shall we wait for thirtythr33?
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Re: The Floating City [OOC] [TWO]
Well, Giorgio is with us. I'll edit the latest post accordingly to include him in this and we leave it to thirtythr33.
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Re: The Floating City [OOC] [TWO]
For player disagreements, the first method to try to solve it is roleplaying it out, or discussing it out of character.
If Ferran is not happy for Marco to not help him and no deal or compromise can be made, then it has to come down to a Manipulation roll.
Marco has 2 Soc + 1 SA and Ferran has 3 Soc + 2 Skill + 1 SA. Ferran would have disadvantage (he is asking Marco to risk his life afterall), but Ferran is the aggressor (so he wins on ties).
If Ferran beats Marco, then Marco must do one of the following:
As for Giorgio... well, he has the SA "Stick up for little guy" so he definitely want to help if it can be done in a non-suicidal way.
If Ferran is not happy for Marco to not help him and no deal or compromise can be made, then it has to come down to a Manipulation roll.
Marco has 2 Soc + 1 SA and Ferran has 3 Soc + 2 Skill + 1 SA. Ferran would have disadvantage (he is asking Marco to risk his life afterall), but Ferran is the aggressor (so he wins on ties).
If Ferran beats Marco, then Marco must do one of the following:
- Marco is convinced by Ferran's argument and will help him
- Marco still doesn't like what is happening, but will begrudgingly help Ferran against his own best judgement. He may be angry afterwards.
- Escalate the disagreement (perhaps by stopping Ferran physically, or shouting to the galley etc)
As for Giorgio... well, he has the SA "Stick up for little guy" so he definitely want to help if it can be done in a non-suicidal way.
"O happy dagger!
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This is thy sheath; there rust, and let me die."
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Re: The Floating City [OOC] [TWO]
How hard will it be to approach them unnoticed? I suppose we'd do this after sunset, but still it's gonna pretty tricky, right?
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Re: The Floating City [OOC] [TWO]
Your Stealth rolls vs Passive Perception (p32).
You would get Advantage for it being night and would be able to share successes if you can describe it in the narrative.
You would get Advantage for it being night and would be able to share successes if you can describe it in the narrative.
"O happy dagger!
This is thy sheath; there rust, and let me die."
- Juliet Capulet
This is thy sheath; there rust, and let me die."
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Re: The Floating City [OOC] [TWO]
Are there ports / cities somewhere nearby? Where they could stop for the night, like Giorgio says? Or is it more like camping in the wilderness for them?