Agamemnon wrote:If you're going to do this though, might I suggest referencing the Band Creation section? Specifically: Basis, Relations, Action. Before you guys start figuring out characters, you definitely want to figure out what the game itself is going to be about.
Specifically? OK, so here's my proposition:
1) BASIS
Strifes between merchants: intrigue, violence on the streets, theft.
2) RELATIONS
We could be working together for a merchant, as personal guards, thiefs-for-hire. Now I have another character in mind, he could be a son of this merchant, helping his people (other players) do their job.
3) ACTION
To be discussed. I don't know, maybe one war has just ended and there's a lot of soldiers and mercenaries around, and they make trouble fighting for various merchants.
This revengeful character (to be played by me or anybody, if you want to use this concept) has just arrived to the city and is looking for his enemy.
So these are my ideas for consideration, if there's someone interested and if they make sense to you.