higgins wrote:Well, rather than laying up your plans any further, I think now would be the time to engage your players and see where they land in this scheme of things.
...if only you had a system to present to them, I know, I know. *hides under the carpet*
That's true. I can't plan any further without at least character concepts and even then it would be just to lay down the base for first session.
I think I will still further define the city and factions, maybe give more personality to the main Players and then begin to recruit the players.
No need to hide, it is at least couple of hours on the ship before I can even get to your shores

I have had fun to at least plan so far. When I get my hands on the rules, comes the really hard part.
Agamemnon wrote:
Uh. .. er. No comment.
Thursday™
No worries, take your time. There are still some things to do before I really need the rules.