Hi, Alex, and thanks for signing up!
Sorry for no updates. I'm in the process of moving right now and my co-writer had to change careers quite recently. Other than that, I've been testing the heck out of ranged combat, and a few tweaks aside, the rules have played out beautifully. Brutal headshots. Insta-kills with a bow while shooting through glass. Rearward crotch shot to a person climbing on a ladder... and much more cool stuff has happened during the test. Our cover rules are unlike anything I have ever seen in an RPG and I'm looking forward to getting them out.
Last night I had the first serious grapple scene as well. It flowed nicely and the player who saw the grapple rules for the first time picked them up on the fly. The fight ended up with one of the characters being choked out.
Also, the Edges & Flaws section is getting a major overhaul compared to its current write-up, as we decided to ditch the hard-to-remember-modifiers and go for broader narrative effects, which both decreases the mechanical bulk and adds tons to the dramatic potential.
Once I have my desk set up at my new home, I can resume hammering out the beta.
