Glasgow Student Nationals game
Posted: 22 Feb 2019, 17:47
So I'm planning to run this for the Student Nationals in Glasgow this year (Indie category - if you think you might be playing that category at this year's nationals, spoilers lie within so please do not read any further), and I began not with how I want the session to begin, but how I want it to end. Please picture the following, if you will:
I had a bit of trouble coming up with good drives for the PCs (since this will require pregens), but here are the ones I currently have:
If they don't listen to reason, we get to see him in combat.On the Throne wrote: The Emperor sits upon an ancient wooden throne. He is an incredibly old man now; five whole generations have passed since he forged this empire. He wears white linen robes, and appears to be unarmed. He appears genuinely sad that things have come to violence; like the father of wayward children who must use whatever force is necessary to prevent them from causing greater harm to themselves or others.
He will attempt to persuade the PCs to end their attack and to listen to reason. In the unlikely event that they do so, he will explain that he - and he alone - is capable of holding the forces of hell at bay. He is old, however, and his last heir was killed in the battle for the palace. He needs to train a replacement - and he is willing to offer the position to any among the PCs who will take it. First, however, they must put a stop to the rebellion that brought them here...
Of course, if the party as a whole decide to kill him, he'll put up a decent fight. However, no matter his skill and cunning, he is still a man of over a hundred years in age, potentially outnumbered five to one. If they do kill him, he will be proven to be telling the truth, as the sky turns dark and the forces of hell invade the mortal world. That, however, is not the intention. The intention, of course, is that the Emperor's offer (provided they listen to what he has to say) should give each of them reasons to say yes or no, bringing the PCs into conflict with each other.In Combat wrote: The Emperor moves slowly; age has weakened him greatly. Still, he is quite agile for a man of his age, and his timing is impeccable, making him a formidable fighter (Attributes of Brawn 2, Agility 4, Cunning 8, Perception 4, Will 8; Proficiencies of 11 in Longswords, 10 in Mass Weapons, and 9 in Brawling). In his prime, he must have been truly fearsome. With a loud pop of displaced air, his robes are replaced by blue-black steel plate; runes etched into every visible surface. His head is covered by a great helm with similar etchings; shaped into the true likeness of his face (this plate is magical in nature, and does not impose the usual penalties for armour).
Attached to his waist is a scabbard holding a dagger, and a loop through which hangs a war hammer; likewise blued. His Right hand grasps the hilt of a long, curved blade; its steel similar in appearance to that of his armour, and it's length etched with prayers in a long dead language.
I had a bit of trouble coming up with good drives for the PCs (since this will require pregens), but here are the ones I currently have:
Party Leader wrote: Equipped with a musket, a rapier and a main gauche.
- The Emperor is a tyrant, and I must replace him.
- Magic is a useful tool and a powerful weapon; I will master its use.
- The Rebellion is my army; I will protect them because they protect me.
Swordsman wrote: Equipped with a kriegsmesser, with a dagger as backup.
- The Emperor is a tyrant, and must be made to pay for his crimes.
- Magic does not exist, and I will prove it.
- The rebellion is my family now, and I will do whatever it takes to protect them.
Berserker wrote: Equipped with an axe and shield.
- I have sworn vengeance upon the Empire, and I always keep my word.
- I have seen what the forces of hell can do, and I would do anything to prevent their return.
- Killing sickens me. Sometimes there is no alternative, but when there is, I will take it.
Sniper wrote: Equipped with a whiskered compound bow, basket hilted broadsword and a bollock dagger.
- Every death is a tragedy; if I must cause it, I will cause as little suffering as possible.
- I once fought for the Emperor; he must be punished for what he made me do.
- Hell exists; I will probably go there when I die, but better me than those I care about.
So, any thoughts? Am I missing anything obvious? Any suggestions as to why the Spearman might consider siding with the Emperor (since that would make a good third drive)?Spearman wrote: Equipped with a long spear (extended reach) and a hanger.
- Magic is evil; I will protect us from those who practice it.
- Imperial soldiers razed my village to the ground. I will have my revenge.
- I haven't actually thought of a third drive for this character yet.