
The Belgariad, on the other hand, is a far more interesting beast magic wise. Magic can do many, many things, but only if you know exactly what it is that you want to accomplish and follows the laws of physics (mostly) - if you try to lift a two ton boulder, you'll probably just find yourself buried up to your shoulders instead. You can create things, but once created, a thing cannot be annihilated. People who can use magic can tell when it is being used and, if close enough, by whom. People who can use magic will never experience ageing (other than greying hair, and then only if that's how they feel like they ought to look).
I get the feeling that the magic here should be able to do whatever the user wants it to do - so long as he knows how to get the desired result. If changing the weather, then a knowledge check about how the weather works; if healing a man's wounds, then a healing check. If assaulting a target directly, then an aim check. So, thoughts?