Ruthard Adler
Posted: 06 Sep 2016, 14:13
A 6' tall menacing albino man, clean shaven, with pale skin, stark white hair and red eyes is walking towards the village. He is clad in a jack of plates armor with plate gauntlets and helmet and high leather boots. He carries a longsword strapped to his back, a warhammer hanging from his belt, and a dagger in his right boot.
Here's a rough portrait done by me.
Social Class
(Tier 3):
(Tier 4: 17pts):
(Tier 5: 20/11 max):
(Tier 2: 16pts):
Tier 1
One Major Flaw is replaced with two Minors
Story Aspects
Remaining: 5
1 spent to have a pot of hot water ready in the herbalist hut for making the herbal tea for Otto.
1 spent to make Intimidate failure a MoS0 = major complication.
1 spent to Grin and Bear it during fight vs the 3 peasants.
1 spent to Grin and Bear it during fight vs the bounty hunters.
1 spent to Grin and Bear it during fight vs gate guards.
3 spent to jam manor gate.
1 spent to Grin and Bear it during scene vs Lord Erich.
Karma: 8
Wounds
Lv3 Cut : Face (healed)
Lv3 Cut : Shin (healed)
Wealth
15 Marks
27 Skillings
Weapons
Longsword
Warhammer
Rondel
Armor
Munition plate Open Helm
Aventail
Splinted Cuirass
Splinted Spaulders
Splinted Vambraces
Munition plate Gauntlets
Long gambesson
Riding boots
Here's a rough portrait done by me.
Social Class
(Tier 3):
- High Freeman (retired mercenary captain, cashed out)
(Tier 4: 17pts):
- Strength 4
- Agility 4
- Stamina 4
- Speed 2
- Acumen 2
- Cunning 4
- Willpower 3
- Social 2
- Feat of Strength: 8
- Balance: 8
- Health: 7
- Knockdown: 8
- Knockout: 7
- Memory: 5
- Perception: 6
- Reflexes: 6
- Blood: 9
(Tier 5: 20/11 max):
- Base (Ag+Cu) = 8CP
- Default = 5CP
- Longsword 11 (CP 19)
- Mass Weapon 11 (5D+6: CP19)
- Brawling 6 (Striking) (5D+1) (CP 14)
- Brawling 6 (Wrestling) (5D+1) (CP 14)
- Daggers 6 (5D+1) (CP 14)
(Tier 2: 16pts):
- Background: Persecuted orphan 2
- Trade: Mercenary captain 3
- Athletics 2
- Command (Military) 2
- Engineering 2
- Language: German native
- Manipulation (Intimidate) 2
- Medicine 2
- Steel 2
- Survival 2
- Warfare 2
Tier 1
One Major Flaw is replaced with two Minors
- Minor Hardened (never need to make checks to avoid being sickened by gore)
- Major Stigma : Albino (devil-spawn)
- Minor Bloodthirsty (gets carried away in the heat of the moment)
- Minor Infamy : The White Devil
Story Aspects
- Win Hilde's heart
- Avenge father Felix (resolved, Georgius is dead)
- Hates the organized Church
- Protect his friends
Remaining: 5
1 spent to have a pot of hot water ready in the herbalist hut for making the herbal tea for Otto.
1 spent to make Intimidate failure a MoS0 = major complication.
1 spent to Grin and Bear it during fight vs the 3 peasants.
1 spent to Grin and Bear it during fight vs the bounty hunters.
1 spent to Grin and Bear it during fight vs gate guards.
3 spent to jam manor gate.
1 spent to Grin and Bear it during scene vs Lord Erich.
Karma: 8
Wounds
Lv3 Cut : Face (healed)
Lv3 Cut : Shin (healed)
Wealth
15 Marks
27 Skillings
Weapons
Longsword
Warhammer
Rondel
Armor
Munition plate Open Helm
Aventail
Splinted Cuirass
Splinted Spaulders
Splinted Vambraces
Munition plate Gauntlets
Long gambesson
Riding boots