Boxed Setting: Assessing Interest
Posted: 03 Apr 2020, 12:51
It's a fairly common feature for RPGs to come with some manner of prepackaged or boxed setting. Many games are written in such a way that the elements of that setting influence the rules themselves. Up to this point, I've largely resisted writing a dedicated setting for Sword & Scoundrel. I have a handful of reasons, not least of which is that I generally assume the setting you create with your players will be way more interesting than whatever I might write, but also because the game itself tends to work better with shared setting creation as part of character creation.
That said, I know a lot of you have talked about wanting a setting over time and there's no doubt that it makes certain things (marketing, for instance) easier. It probably will also help ease the transition into S&S-style gaming for GMs and players who come from more traditional RPG backgrounds.
So I'll leave it up to you guys. Should S&S come with an (optional) boxed setting in the core book? Toss a vote in the straw poll and let me know, along with whatever questions and comments you might have.
That said, I know a lot of you have talked about wanting a setting over time and there's no doubt that it makes certain things (marketing, for instance) easier. It probably will also help ease the transition into S&S-style gaming for GMs and players who come from more traditional RPG backgrounds.
So I'll leave it up to you guys. Should S&S come with an (optional) boxed setting in the core book? Toss a vote in the straw poll and let me know, along with whatever questions and comments you might have.