Marco, a noble slinger
Posted: 18 Apr 2016, 10:14
Marco Acerbi is a son of a powerful merchant, he lives in Venice. He is not really interested in taking the power and wealth (being a kindhearted, naive and slightly retarded man). Now his father wants him to finally become a real man and orders him to work with sell-swords.
When Marco was a kid he read about David killing Goliath with a sling, and later that night he was dreaming that God told him to only ever use slings in combat.
Marco is not a heavy thinker. He's often staring bluntly at various objects in the distance, or throwing small rocks at chosen targets - for fun. He's small, agile as a wild cat and has a great distance judgment.
A - Proficiencies:
Slings 8
Crossbows 6 (4D+2)
Brawling 6 (Emphasis: Grabbing)
Daggers 5 (3D+2)
Sword/Buckler 5 (3D+2)
(Agility + Cunning = 9)
B - Edges and Flaws
(one Major Edge is replaced with two Minors):
Dead-eye, Animal-kin (minor), Wealth (minor)
Vow (minor, I can only use slings in combat)
C - Social Class:
High Freeman (second son of a lesser noble, cash out)
D - Attributes:
Strength 3
Agility 5
Stamina 2
Speed 2
Acumen 1
Cunning 4
Willpower 1
Social 2
Feat of Strength: 5
Balance: 9
Health: 3
Knockdown: 8
Knockout: 4
Memory: 2
Perception: 5
Reflexes: 6
Blood: 8
Wounds
no wounds
E - Skills:
Athletics (sprinting, swimming) 4
Language (Latin) 3
Merchant 3 (trade)
Stealth (city) 3
Story Aspects:
"To honor my father, I will make the Acerbi family the most powerful" 0
"Who has poisoned my father?" 3
"I cannot stand cruelty against animals" 0
"Protect Francesca from harm" 0
"Thou shalt not kill" 1
Karma 11
Equipment:
brigandine - 20 sk
doublet (AV 1, fancy) - 5 sk
gambeson (long) - 8 sk
boots and gloves (thick leather, AV2) - 3 sk
rapier (fancy) - 20 sk
cinquedea - 4 sk
sling and 10 bullets - 7 sk
two sets of fine clothing - 12 sk
padded coif - 1 sk
savings - 3 sk
Slings:
- One attack per round
- Base Cost Sk6
Short sling (close/medium, instant)
Long sling (short/medium, instant, ambushes at d6, can reach up to long range in a volley)
Sling ammo
lead bullet: 4p (acorn-sized)
clay bullet: 4b (egg-sized)
crowbane: 2b (acorn-sized clay bullet; yes, I made that term up)
Rocks: Treat as clay bullet at +1Cplx
----------------------------------------------------------
OK, I hope everything is fine and Marco is ready to play. If not, just let me know!
----------------------------------------------------------
Edit: I got rid of one of my SAs.
---------------------------------------------------------
Added a character sheet!
https://www.dropbox.com/s/stxrg3c1ay3y4 ... t.pdf?dl=0
--------------------------------------------------------
2 points added to my second SA
1 point burned for narrative effect
------------------------------------------------------
Money spent! 3 sk in fencing school
-----------------------------------------------------
Added a Wound and a new SA
----------------------------------------------------
Blasio added to my second SA
---------------------------------------------------
1 SA point added
--------------------------------------------------
I think I'll "buy" me a padded coif for 1 sk. Oh! and I need to erase the cinquedea.
-----------------------------------------------
Wound healed.
Won two SA points!
--------------------------------------------
Adjusted the price of sling, bought a new cinquedea.
--------------------------------------------
SAs edited, Flaw bought off
When Marco was a kid he read about David killing Goliath with a sling, and later that night he was dreaming that God told him to only ever use slings in combat.
Marco is not a heavy thinker. He's often staring bluntly at various objects in the distance, or throwing small rocks at chosen targets - for fun. He's small, agile as a wild cat and has a great distance judgment.
A - Proficiencies:
Slings 8
Crossbows 6 (4D+2)
Brawling 6 (Emphasis: Grabbing)
Daggers 5 (3D+2)
Sword/Buckler 5 (3D+2)
(Agility + Cunning = 9)
B - Edges and Flaws
(one Major Edge is replaced with two Minors):
Dead-eye, Animal-kin (minor), Wealth (minor)
Vow (minor, I can only use slings in combat)
C - Social Class:
High Freeman (second son of a lesser noble, cash out)
D - Attributes:
Strength 3
Agility 5
Stamina 2
Speed 2
Acumen 1
Cunning 4
Willpower 1
Social 2
Feat of Strength: 5
Balance: 9
Health: 3
Knockdown: 8
Knockout: 4
Memory: 2
Perception: 5
Reflexes: 6
Blood: 8
Wounds
no wounds
E - Skills:
Athletics (sprinting, swimming) 4
Language (Latin) 3
Merchant 3 (trade)
Stealth (city) 3
Story Aspects:
"To honor my father, I will make the Acerbi family the most powerful" 0
"Who has poisoned my father?" 3
"I cannot stand cruelty against animals" 0
"Protect Francesca from harm" 0
"Thou shalt not kill" 1
Karma 11
Equipment:
brigandine - 20 sk
doublet (AV 1, fancy) - 5 sk
gambeson (long) - 8 sk
boots and gloves (thick leather, AV2) - 3 sk
rapier (fancy) - 20 sk
cinquedea - 4 sk
sling and 10 bullets - 7 sk
two sets of fine clothing - 12 sk
padded coif - 1 sk
savings - 3 sk
Slings:
- One attack per round
- Base Cost Sk6
Short sling (close/medium, instant)
Long sling (short/medium, instant, ambushes at d6, can reach up to long range in a volley)
Sling ammo
lead bullet: 4p (acorn-sized)
clay bullet: 4b (egg-sized)
crowbane: 2b (acorn-sized clay bullet; yes, I made that term up)
Rocks: Treat as clay bullet at +1Cplx
----------------------------------------------------------
OK, I hope everything is fine and Marco is ready to play. If not, just let me know!
----------------------------------------------------------
Edit: I got rid of one of my SAs.
---------------------------------------------------------
Added a character sheet!
https://www.dropbox.com/s/stxrg3c1ay3y4 ... t.pdf?dl=0
--------------------------------------------------------
2 points added to my second SA
1 point burned for narrative effect
------------------------------------------------------
Money spent! 3 sk in fencing school
-----------------------------------------------------
Added a Wound and a new SA
----------------------------------------------------
Blasio added to my second SA
---------------------------------------------------
1 SA point added
--------------------------------------------------
I think I'll "buy" me a padded coif for 1 sk. Oh! and I need to erase the cinquedea.
-----------------------------------------------
Wound healed.
Won two SA points!
--------------------------------------------
Adjusted the price of sling, bought a new cinquedea.
--------------------------------------------
SAs edited, Flaw bought off