Unofficial Teaser
Posted: 16 Jul 2015, 16:35
Thought I would share a little of what we've been up to.
We're now in the process of going back and adding example text to everything, which if you've never done it is a huge pain in the butt. We have a character sheet done and it's looking pretty decent, if I do say so myself. In any downtime we've had (one of us waiting for the other to finish/check something) we've been working on some of the supplemental material and play-aids.
I'm happy to announce that at Beta launch, we'll have maneuver cards set up and ready to go.
We remember how hard it was to learn TROS the first time through. I know how hard it is to pick up something like Burning Wheel. The overwhelming trend in indie games these days is for rules-light games that are quick to pick up and we know full well we are bucking that trend, so we're making sure we do everything we can to make things easy to pick up, learn, track, and play.
The cards (like the character sheet) will come in two flavors - the fancier looking, but ink-heavy, and a more printer-friendly variety that is more or less text only. We've been printing them on colored card-stock, with offensive in one color and defensive on the other for easy recognition.
Let us know what you think!
We're now in the process of going back and adding example text to everything, which if you've never done it is a huge pain in the butt. We have a character sheet done and it's looking pretty decent, if I do say so myself. In any downtime we've had (one of us waiting for the other to finish/check something) we've been working on some of the supplemental material and play-aids.
I'm happy to announce that at Beta launch, we'll have maneuver cards set up and ready to go.
We remember how hard it was to learn TROS the first time through. I know how hard it is to pick up something like Burning Wheel. The overwhelming trend in indie games these days is for rules-light games that are quick to pick up and we know full well we are bucking that trend, so we're making sure we do everything we can to make things easy to pick up, learn, track, and play.
The cards (like the character sheet) will come in two flavors - the fancier looking, but ink-heavy, and a more printer-friendly variety that is more or less text only. We've been printing them on colored card-stock, with offensive in one color and defensive on the other for easy recognition.
Let us know what you think!