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Re: The Floating City [OOC]
Posted: 28 May 2016, 14:38
by DannyBoy
So, 33, should I roll a Manipulation/intimidate check at this point?
Re: The Floating City [OOC]
Posted: 28 May 2016, 14:45
by Korbel
DannyBoy wrote:(...) "It would be in all of our best interests if you politely, and truthfully, answered my friend's question."
That's my boy - Danny, Danny Cool! no shopkeepers shall be fucking around with us!
(just don't fail the rolls)
Re: The Floating City [OOC]
Posted: 28 May 2016, 15:12
by DannyBoy
Korbel wrote:DannyBoy wrote:(...) "It would be in all of our best interests if you politely, and truthfully, answered my friend's question."
That's my boy - Danny, Danny Cool! no shopkeepers shall be fucking around with us!
(just don't fail the rolls)
You have no idea how ready I am to resort to resort to violence
.
Re: The Floating City [OOC]
Posted: 28 May 2016, 15:27
by DannyBoy
Also, it just ocured to me that this poor shopkeeper is being faced down by the equivalent of two champion heavyweight boxers, one of whom is almost 7 feet tall, and both rocking whiskers that could double as steel wool. In short, I'd be dodgy and terrified too.
Re: The Floating City [OOC]
Posted: 28 May 2016, 23:18
by Alex
Small detail: I did say I was not carrying my dagger this time.
But I do understand why he would be a bit scared.
I think we should try to go easy on the man at first. And if that don't work out...
Re: The Floating City [OOC]
Posted: 29 May 2016, 11:51
by thirtythr33
Sorry all, i'll update within 48hrs with next actions for the game.
I (have been/will be) distracted with an Australia wide fencing tournament (sports sabre) and a few birthday parties (getting druuuuunk). In the meantime, yes Dannyboy please roll Manipulation (intimidate) and I'll get to editing out the reference to Karl's weapon (my bad).
PS:
I'm in this photo somewhere
Re: The Floating City [OOC]
Posted: 29 May 2016, 12:13
by Korbel
thirtythr33 wrote:Sorry all, i'll update in within 48hrs with next actions in the game.
I (have been/will be) distracted with an Australia wide fencing tournament (sports sabre) and a few birthday parties (getting druuuuunk).
PS:
I'm in this photo somewhere
OK, no problem, have fun!
PS. A pirate flag? Agamemnon fences with you?
Re: The Floating City [OOC]
Posted: 29 May 2016, 12:37
by thirtythr33
I don't think any of Giorgio's SAs apply in this situation.
This is the shopkeeper's resistance to manipulation (2 Cun 3 Will):
[dice seed=62677 secure=c0a9c99a_0]5d10[/dice]
BUT! I also want to invoke Giogrio's Major Flaw. Temper p82 to either
1) attack the shopkeeper (punch or grapple) or
2) damage some of his property
as per Temptation p70
Exploding d10
[dice seed=1311 secure=8e28f911_1]1d10[/dice]
Final Ob3
Re: The Floating City [OOC]
Posted: 29 May 2016, 12:57
by thirtythr33
Also, Cirillo automatically passes his stealth per All Sales Are Final p11
Marco needs to roll Speed + Athletics + SA = 8d10 (AT DISADVANTAGE FOR RUNNING LONGER DISTANCE)
Versus
[dice seed=63582 secure=3e2bb033_0]5d10[/dice]
for Giacomo's athletics.
total (ob2)
Stakes are:
Giocomo or Marco arrive at Acerbi household first at get to interact with NPCs first.
Re: The Floating City [OOC]
Posted: 29 May 2016, 13:00
by Korbel
[dice seed=15771 secure=1384185b_0]8d10[/dice]
Re: The Floating City [OOC]
Posted: 29 May 2016, 13:02
by thirtythr33
Okay, Marco arrives home at Acerbi househole first.
What does he do?
Re: The Floating City [OOC]
Posted: 29 May 2016, 13:04
by Korbel
As I said, I want to find Francesca. I'll ask servants, go to her room or the kitchen.
Re: The Floating City [OOC]
Posted: 29 May 2016, 13:28
by thirtythr33
Alex wrote:Small detail: I did say I was not carrying my dagger this time.
Fixed.
Korbel wrote:As I said, I want to find Francesca. I'll ask servants, go to her room or the kitchen.
Done. See Scene 5.
Re: The Floating City [OOC]
Posted: 29 May 2016, 13:51
by Korbel
Is there a key to lock the doors from the inside, maybe?
Re: The Floating City [OOC]
Posted: 29 May 2016, 15:23
by DannyBoy
thirtythr33 wrote:I don't think any of Giorgio's SAs apply in this situation.
This is the shopkeeper's resistance to manipulation (2 Cun 3 Will):
[dice seed=62677 secure=c0a9c99a_0]5d10[/dice]
BUT! I also want to invoke Giogrio's Major Flaw. Temper p82 to either
1) attack the shopkeeper (punch or grapple) or
2) damage some of his property
as per Temptation p70
Exploding d10
[dice seed=1311 secure=8e28f911_1]1d10[/dice]
Final Ob3
Good thing I have that Intimidation expertise:
[dice]7d10[/dice ]