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Re: Unrelated

Posted: 14 Jun 2015, 10:28
by higgins
I love how this graph is an unintentional self reference:

Image

Yes, I'm hunting for some sub-chapter headings. No, we didn't go with that one. :mrgreen:

Re: Unrelated

Posted: 30 Jun 2015, 13:05
by Korbel

youtu.be/hlfErfaIuxo
From 25:30 - sounds quite familiar...

higgins says: edited the video to be embed for convenience

Thank you.
The part I wanted to show lasts for some 5, 6 minutes, when he is speaking about... well, passion.

Re: Unrelated

Posted: 02 Jul 2015, 02:33
by higgins
Yeah, that's absolutely a good point there. And BTW, I'm really glad someone else finally posted in this thread as well, as various people finding some random interesting tidbit on the web and posting it here is what I originally had in mind when creating this thread. :)

Don't be shy to post your random internet finds, guys! ;)

Re: Unrelated

Posted: 03 Jul 2015, 02:21
by higgins

youtu.be/8GGWRAT-W7o
Hearing this, I've gotta wonder how come there are so few death metal duets.

Re: Unrelated

Posted: 14 Jul 2015, 05:45
by higgins
Boom!
Image

Re: Unrelated

Posted: 20 Jul 2015, 07:50
by hector
[youtube]http://www.youtube.com/watch?v=X-I5RjodS80[/youtube]

Slings are nasty...

edit: keep forgetting to remove the s from https...

Re: Unrelated

Posted: 20 Jul 2015, 12:54
by higgins
Oh yeah, they truly are. I believe modelling slings were one of the first thing I asked Lindybeige about when I contacted quite a few years ago. :)

And all Thrand was lacking were these:

Image


youtu.be/Aaq0KzvX_E4

Re: Unrelated

Posted: 26 Nov 2015, 17:07
by higgins
I feel like I need these.

Image

Re: Unrelated

Posted: 07 Dec 2015, 15:13
by higgins
Image

Re: Unrelated

Posted: 08 Dec 2015, 02:42
by Marras
Brilliant!

Re: Unrelated

Posted: 10 Dec 2015, 15:37
by Agamemnon
After careful consideration, we decided that botches/critical failures were probably not in the best interest of the game.

Image

Re: Unrelated

Posted: 10 Dec 2015, 16:08
by Marras
Ouch! :shock:

That is one mean fumble.

"You manage to impale your hand, twice and lock the bow to your hand. It smarts a bit."

Re: Unrelated

Posted: 10 Dec 2015, 17:41
by higgins
Marras wrote:lock the bow to your hand
Which explains why they had the time to take this picture.

Re: Unrelated

Posted: 10 Dec 2015, 22:24
by thirtythr33
With the removal of botch/fumbles, are all failures now relegated to the same result or are there still "degrees of failure"?

PS: I didn't even notice he impaled his finger as well the first time I looked at it. Ugh.

PPS: I'm surprised you wouldn't put fumble in as a lever. Seems kind of exactly what the concept is for.

Re: Unrelated

Posted: 10 Dec 2015, 23:12
by hector
To be fair, critical fails rarely really add anything to a game - they're either so rare that they hardly ever happen, or they're frequent enough to make skilled characters seem incompetent. I actually kinda like the dungeon world model: failure, partial success and total success; balanced towards the majority of rolls being a partial success.