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Re: Dice Rolling

Posted: 28 Nov 2016, 03:54
by thirtythr33
That's a level 5 wound to Thigh:
Inner thigh pierced, femoral artery cut. Massive amount of blood. BL3, KD3

[dice seed=10462 secure=ee928cf5_0]5d10[/dice]
He fails the knockdown and falls prone.

Everyone roll Sequence for Round 3!

Mob is rolling:
[dice seed=64798 secure=d291aa66_1]1d10[/dice]

Re: Dice Rolling

Posted: 28 Nov 2016, 09:42
by Korbel
OK, Marco will perform RUN AND GONNE. So that is a d10 roll for Sequence:
[dice seed=3747 secure=9743d02a_0]d10[/dice]

Movement roll (I guess Ob3 - Short range - Marco wants to go back to third floor)... 10 dice, assuming Sprinting expertise applies:
[dice seed=62917 secure=9c3f46aa_1]10d10[/dice]
[dice seed=63599 secure=ba2f5294_2]3d10[/dice]

Aiming LOW, paying 2 dice to exclude BELLY and THIGHS, 6 dice for Complexity (Ob2, increased because of movement), 9 dice to placement:

Complexity
[dice seed=64657 secure=dcbd2b7c_3]6d10[/dice]
expl [dice seed=58171 secure=29422ed6_4]2d10[/dice]

Placement
[dice seed=58973 secure=5d61ddc7_5]9d10[/dice]
[dice seed=60103 secure=1f84df3f_6]3d10[/dice]

Damage rating of the sling is 4.

(PS, WTF is wrong with my movement rolls?)

Re: Dice Rolling

Posted: 28 Nov 2016, 09:46
by thirtythr33
HAHAHA, count on Marco to screw up those rolls. You barely made the complexity of that shot too. MOS4 + DR4 -AV2 -STM3 = Level 3 wound to shin wheel.
[dice seed=54322 secure=20ec4a30_0]1d6[/dice]

Re: Dice Rolling

Posted: 28 Nov 2016, 09:48
by thirtythr33
Blunt Level 3 Wound to Knee is:
Impact 6, BTN7
Concussed knee and minor ruptures. Putting weight on the leg is painful. Some swelling. KD3

[dice seed=53656 secure=8fe6d3bd_0]5d10[/dice]
He falls to the ground.

Since Marco failed his movement roll, he only gets half way up the stairs instead of to the top. Slipped on one of those oiled up steps, maybe.

Re: Dice Rolling

Posted: 28 Nov 2016, 09:55
by Korbel
thirtythr33 wrote:MOS4 + DR4 -AV2 -STM3 = Level 3 wound to shin wheel.
You said there is no armor on legs?
And I've scored 3 successes on Placement, not 4.

Re: Dice Rolling

Posted: 28 Nov 2016, 10:05
by thirtythr33
Right you are. :roll:
And it's piercing not blunt if you are using lead bullet again. Level 4 piercing is:
Impact 4, BTN9
Blow jacks up knee. Causes limp due chipped bone and torn tendons. Braces needed to heal. KD3

Falls over.

Re: Dice Rolling

Posted: 28 Nov 2016, 10:14
by Marras
Sequence: [dice seed=270 secure=f654eaf2_0]1d10[/dice]

Cirillo retreats to 3rd floor. Agi + Athletics roll if needed [dice seed=64104 secure=21b9a53d_1]7d10[/dice]. I don't know if SA considering Rocco fires. If it does I'll roll it later.

Exploding dice: [dice seed=64582 secure=a33fabf2_2]1d10[/dice]

Re: Dice Rolling

Posted: 28 Nov 2016, 10:15
by thirtythr33
Your SA will fire for everything in the whole scene.

Re: Dice Rolling

Posted: 28 Nov 2016, 10:17
by Marras
So, is it the "friends" SA that keeps on firing? Then it's 3 more dice. I'll roll 3 dice now. If only one applies then consider using the first roll here.

[dice seed=2698 secure=a42b27d8_0]3d10[/dice] and exploding dice: [dice seed=63186 secure=c93c29f9_1]1d10[/dice]

Re: Dice Rolling

Posted: 28 Nov 2016, 10:20
by thirtythr33
Yup, it will fire for as long as Cirillo is attempting to protect his friends from harm.
Technically, you choose which SA you are firing (survive Rocco's wrath or protect your friends) but I'm assuming your going to pick the larger one.

Re: Dice Rolling

Posted: 28 Nov 2016, 10:29
by Marras
Yeah, I'll pick the larger one. Can I share successes with Marco? If Ob is 3 and he got 2 successes I'll give him 1 of my (5) successes, so it is at least a bit better.

Re: Dice Rolling

Posted: 28 Nov 2016, 10:34
by thirtythr33
By the rules, I don't think your supposed to be able to share since you are each acting on different sequences (5 and 7) but it makes perfect sense for the scene so I will allow it.

Re: Dice Rolling

Posted: 28 Nov 2016, 10:37
by Marras
Great! As Cirillo is falling back and notices that Marco is struggling he grabs his friend by the arm and guides him up the stairs.

Re: Dice Rolling

Posted: 28 Nov 2016, 10:45
by Korbel
Marras wrote:Great! As Cirillo is falling back and notices that Marco is struggling he grabs his friend by the arm and guides him up the stairs.
Cool, thanks! I was preparing to burn a SA next Round to escape safely, or planning to fight back if attacked... Yeah, this is what happens when you want to play a highly mobile skirmisher, but even with 10 dice you're unable to beat Ob3... eh, and I bet next time Marco rolls for movement it's gonna be something like 7 successes vs Ob1 :D
Cool, I suppose Karl and Ferran will continue waiting in their ambush positions, so is it the next Round after the mob moves? Or can they reach the top of the stairs this Round and Karl will swing his word finally?

Re: Dice Rolling

Posted: 28 Nov 2016, 10:49
by thirtythr33
Ferran is still in the room where Cirillo and Marco were. He will most likely either retreat up the stairs or Run and Gonne to throw a dagger (or two) while retreating.