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Re: The Floating City [OOC] [TWO]

Posted: 15 May 2017, 12:48
by EinBein
The long silence...

Re: The Floating City [OOC] [TWO]

Posted: 15 May 2017, 12:54
by Benedict
EinBein wrote:The long silence...
Indeed. Think thirtythr33 is kinda busy at work. Hope it gets noisy soon. :)

Re: The Floating City [OOC] [TWO]

Posted: 15 May 2017, 20:51
by Agamemnon
Poor ThirtyThr33. He comes back to find that all of his core characters in this scene have actually murdered one another as a means to pass the time while we waited for our beloved GM to return.
Fair Marco lie dead, head cracked open with some heavy implement that left the impression of a rotten melon. The German had met a similar end, belly open from navel to sternum. The dagger involved was now lost somewhere in his rib-cage.

The hall was still but for the scuffling of two men in the final throws of their conflict. The mercenary had gone down with a crash, unprepared for the blow from the German's companion. Both men were now bruised, bleeding, and panting from exertion. The tall, rangy figure was entangled with him now, both locked in a mortal struggle. One finally shifted, his arm catching around the throat of his adversary. Squeezed. The mercenary's last words were little more than a gasp and a choke.

"Who runs barter town?"
"G-Gasparo... runs.. barter town.."


The room fell silent.

Re: The Floating City [OOC] [TWO]

Posted: 16 May 2017, 00:20
by EinBein
:twisted:

Re: The Floating City [OOC] [TWO]

Posted: 16 May 2017, 02:58
by Korbel
Agamemnon wrote:some nasty things
Time to stash a loaded crossbow or two under my bed, I guess. I fight ein hundert twenty procent, to quote a classic.

Re: The Floating City [OOC] [TWO]

Posted: 16 May 2017, 03:07
by Agamemnon
Korbel wrote:
Agamemnon wrote:some nasty things
Time to stash a loaded crossbow or two under my bed, I guess. I fight ein hundert twenty procent, to quote a classic.
Gasparo runs barter town.

Re: The Floating City [OOC] [TWO]

Posted: 16 May 2017, 03:12
by Korbel
Two loaded swirling slings, then.

Re: The Floating City [OOC] [TWO]

Posted: 16 May 2017, 03:15
by Agamemnon
Meanwhile, I find myself doing dumb things like trying to research price ranges for prostitutes in the 16th century.

My life took a weird turn at some point.

Re: The Floating City [OOC] [TWO]

Posted: 16 May 2017, 08:25
by thirtythr33
Wtf guys.

:lol:

Re: The Floating City [OOC] [TWO]

Posted: 17 May 2017, 10:59
by Korbel
Agamemnon wrote:My life took a weird turn at some point.
Agamemnon, what about Release the Hounds?

Re: The Floating City [OOC] [TWO]

Posted: 19 May 2017, 18:47
by DannyBoy
Just in case the game picks up again over the weekend, I will be outside the comforting embrace of wifi and will not be able to contribute much. So have fun with all the crazy Frankensteinian shit that appears to be about to happen :D

I'll be back on Monday.

Re: The Floating City [OOC] [TWO]

Posted: 20 May 2017, 18:51
by Agamemnon
Korbel wrote:
Agamemnon wrote:My life took a weird turn at some point.
Agamemnon, what about Release the Hounds?
I've got notes for that I'm going to release along-side the (very soon coming) beta book and site overhaul.

Re: The Floating City [OOC] [TWO]

Posted: 24 May 2017, 08:08
by Korbel
[dice seed=45708 secure=cc318e60_0]d10[/dice]
That would be Marco's roll for Willpower ;)

Re: The Floating City [OOC] [TWO]

Posted: 26 May 2017, 11:42
by thirtythr33
Requests for next scenes?

Play out Ferran and Giovanni?

What is everyone else doing in the meantime?

Re: The Floating City [OOC] [TWO]

Posted: 26 May 2017, 11:55
by Korbel
thirtythr33 wrote:Requests for next scenes?
Marco's objective here is to ask Giovanni about the poisoning / black magic thing, but as Giovanni is busy, Marco must wait I suppose. He'll just take care of his equipment, explore the castle, or keep Giorgio from fighting the whole garrison if that's his plan for today :D :twisted: