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Re: The Floating City [OOC]

Posted: 14 Jun 2016, 07:51
by Marras
Please, see the dice rolling thread. If I made it right, I got 6 successes.

Re: The Floating City [OOC]

Posted: 14 Jun 2016, 07:56
by thirtythr33
Francesca and Eleanora will go where ever you tell them to. Since Marco is the only PC staying with them it's up to you.

For Cirillo's extraordinary streetwise success:
When you are apologizing to one of the instructors he tells you that Rocco has been asking around at the School; trying to find out the address of the Acerbi family.

Re: The Floating City [OOC]

Posted: 14 Jun 2016, 08:04
by thirtythr33
Is this right?

Staying at the Acerbi household:
Cirillo
Marco
Francesca
Eleanora

Stakeout at the woodcarvers:
Karl
Giorgio
Ferran

Re: The Floating City [OOC]

Posted: 14 Jun 2016, 08:22
by Marras
After Cirillo has spread the rumors and getting the information he leaves the school and takes a detour at the woodcarvers (if Cirillo has a reason to believe that there are some of our men in there) and head for the Acerbi household.

In both places he tells to others that Rocco is looking for the household.

Re: The Floating City [OOC]

Posted: 14 Jun 2016, 08:24
by thirtythr33
All goes well.

Re: The Floating City [OOC]

Posted: 14 Jun 2016, 08:29
by Korbel
thirtythr33 wrote:When you are apologizing to one of the instructors he tells you that Rocco has been asking around at the School; trying to find out the address of the Acerbi family.
If he is connected with Blasio Soranzo he should already know that, right? Or just ask him... well, maybe they had no opportunity to talk.
thirtythr33 wrote:Staying at the Acerbi household:
Cirillo
Marco
Francesca
Eleanora

Stakeout at the woodcarvers:
Karl
Giorgio
Ferran
Looks good.

Re: The Floating City [OOC]

Posted: 14 Jun 2016, 10:01
by Alex
Last minute preparation:

Equipment: Gambeson, two daggers, a club and a rope. No helmet.
I also bring a loose dark shirt. In case my gambeson is covered with blood, I will put on a dark shirt to escape.

Things I want Karl to do just before setting the ambush:

We set up the workshop (furniture and stuff) so:
Blasio has only one obvious way to get in. (The door that seems to have been forced.)
Restrict any ways Blasio could use to escape. Shutting down the windows, and so on.
Having an escape plan for us in case Blasio shows up with half a dozen mercenaries. Very unlikely.

We are going to spend some times knowing very well the streets surrounding the workshop: good escape route, spots nearby where we are more likely to encounter a night patrol, one or two different ways to get back to the Acerbi household.

Re: The Floating City [OOC]

Posted: 14 Jun 2016, 10:07
by thirtythr33
Wait, are you doing the stakeout outside the shop or breaking in yourself and setting an ambush?

If you are breaking in, are you waiting until the shopkeeper is asleep?

Re: The Floating City [OOC]

Posted: 14 Jun 2016, 10:18
by Alex
I thought we could all try to hide inside the workshop and spring our ambush only when he gets inside the building.
That would imply we would talk to the woodcarver again. That would be quick and I don't expect any trouble with an Intimidation dice roll. Also, we would tell him we know people are coming for him, so we will protect him (which is somehow true...)

How does the room in the front and in the back looks like?

So the woodcarver's workshop is a two story building. How many rooms on the first floor.

For the team, I only have Agility 2 and no Stealth, so I will try to hide behind some furniture or something like that to have any chance of succeeding on my roll.
For 33, my SA "Punish the Noble who raped a lowborn woman: 3" applies to hiding?

Re: The Floating City [OOC]

Posted: 14 Jun 2016, 11:15
by thirtythr33
Your SA will apply for the whole scene.

Start off with the intimidation roll and write in character what you tell the man you are there to do. Then do the group stealth roll (if you don't screw up the intimidate and have to change the plan) and describe in character where each of you are hiding (inside, outside, front, back, upstairs etc).

From last time you were here you remember the front room has lots of shelves displaying his work as well as lots of furniture he has carved on display. There are many places to hide. In the backroom there are piles of wood, stacks of planks and workbenches covered with lathes, chisels, mallets and saws. Upstairs is most likely the couples living quarters and bedrooms.

Re: The Floating City [OOC]

Posted: 14 Jun 2016, 12:37
by Korbel
I want Giacomo to look really bad in front of Cirillo and the new guards with his stupid suspicions. Do I roll Manipulation or something? SA, Advantage?

Re: The Floating City [OOC]

Posted: 14 Jun 2016, 12:41
by thirtythr33
Social + Oratory + Teach Giacomo a Lesson against Ob3.

Wound penalty won't apply.

Re: The Floating City [OOC]

Posted: 14 Jun 2016, 13:09
by Korbel
thirtythr33 wrote:Social + Oratory + Teach Giacomo a Lesson against Ob3.
Exactly 3 successes.

Re: The Floating City [OOC]

Posted: 14 Jun 2016, 23:50
by thirtythr33
Cirillo, roll Acumen + Medicine!

Re: The Floating City [OOC]

Posted: 15 Jun 2016, 02:01
by Marras
Acumen (3) + Medicine (4) = 7.

[dice seed=23936 secure=1bd5c7da_0]7d10[/dice]

(Let's see if the original roll is still there after this edit).

3 successes.