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Re: The Floating City [OOC]

Posted: 29 May 2016, 15:26
by DannyBoy
thirtythr33 wrote:I don't think any of Giorgio's SAs apply in this situation.

This is the shopkeeper's resistance to manipulation (2 Cun 3 Will):
[dice seed=62677 secure=c0a9c99a_0]5d10[/dice]

BUT! I also want to invoke Giogrio's Major Flaw. Temper p82 to either
1) attack the shopkeeper (punch or grapple) or
2) damage some of his property

as per Temptation p70

Exploding d10
[dice seed=1311 secure=8e28f911_1]1d10[/dice]

Final Ob3
Good thing I have that Intimidation expertise:
[dice seed=37563 secure=46683cd3_2]7d10[/dice]

Re: The Floating City [OOC]

Posted: 29 May 2016, 15:29
by Korbel
5 successes :o Nice!

Re: The Floating City [OOC]

Posted: 29 May 2016, 15:33
by DannyBoy
Good thing I have that Intimidation expertise:
[dice seed=37563 secure=46683cd3_2]7d10[/dice][/quote]

Whoo! One exploded!
[dice seed=39947 secure=cd4bbe31_1]1d10[/dice]

That looks pretty succsesful.
Also, yeah, I"m gonna go pretty ballistic on his shop. If I do grapple him, should I roll for that as well? I'll just roll right now and we can edit as we see fit later in the narrative

Grab for 8 dice
[dice seed=37281 secure=17e25908_2]8d10[/dice]

Re: The Floating City [OOC]

Posted: 29 May 2016, 15:53
by Korbel
Oh, this Exploded dice gives you a MoS of 3, which is an Extraordinary Success! He will tell you everything he knows and you'll even get a discount in his shop!
PS. Reading the actual play - oh, that's quite nasty from you. Now I feel sorry for the shopkeeper... :lol:

Re: The Floating City [OOC]

Posted: 29 May 2016, 18:11
by DannyBoy
I'm a rascally one Korbel.
Also, 33, my temper is only a minor flaw and thus not subject to temptation. I'm still gonna play it up though, you don't have to worry about that.

Re: The Floating City [OOC]

Posted: 29 May 2016, 18:31
by DannyBoy
DannyBoy wrote:I'm a rascally one Korbel.
Also, 33, my temper is only a minor flaw and thus not subject to temptation. I'm still gonna play it up though, you don't have to worry about that.
Wait no, never mind. It is a major flaw.

Re: The Floating City [OOC]

Posted: 29 May 2016, 22:38
by thirtythr33
Korbel wrote:Is there a key to lock the doors from the inside, maybe?
Yes but Marco knows Giacomo has a key for it (you could still jam the lock or something though).

Re: The Floating City [OOC]

Posted: 30 May 2016, 01:54
by Marras
I have a sinking feeling about the condition of Francesca :(

Re: The Floating City [OOC]

Posted: 30 May 2016, 04:28
by Korbel
Marras wrote:I have a sinking feeling about the condition of Francesca :(
Don't even think like this. I hope everything is OK.

GM!
I think you should give me this level 3 blunt to forearm. At first I thought level 1 is fair, but now, when I think about all of this, I feel more and more like a cheater. And I don't like it.
I know, it's quite late to say this, but better late than never. Fortunately, it doesn't change anything, when it comes to Stealth and Athletics rolls. Even with BTN 7 (from level 3 wound) I still win easily. I'll just wait until it heals. And if I have to fight or make some tough rolls, I can always Grin and Bear, which gives me BTN 6. So it's not very bad.
It was risky to duel Giacomo and I should accept the outcome and consequences.

PS. No, I won't jam the lock.

Re: The Floating City [OOC]

Posted: 30 May 2016, 07:53
by Marras
Korbel wrote:
Marras wrote:I have a sinking feeling about the condition of Francesca :(
Don't even think like this. I hope everything is OK.
Me too. It's just that Cirillo gave her a brew of poison (and left it for her to decide to drink or not to drink it) as a sort of abortion. Now Giacomo is practically accusing Cirillo of poisoning his and Marco's father. I suppose you can draw some conclusions from there :)

Re: The Floating City [OOC]

Posted: 30 May 2016, 08:13
by Korbel
Marras wrote: I suppose you can draw some conclusions from there
I'm afraid I can.

Re: The Floating City [OOC]

Posted: 31 May 2016, 04:42
by Marras
I play up the Old Injury flaw. Let's see what happens.

Re: The Floating City [OOC]

Posted: 31 May 2016, 08:35
by Korbel
Benedict wrote:"Greetings seƱor Cirillo.You can call me Isolotto. I just happened to witness that interesting conversation within the school, and when I realized those five where out the moment you and Marco left... Well, I thought I could even the odds for you and your friend."
"And I notice your group has no sailor" - you should add ;)
https://www.youtube.com/watch?v=sIaIdv7 ... E0&index=4

Re: The Floating City [OOC]

Posted: 31 May 2016, 09:55
by thirtythr33
DannyBoy wrote:If I do grapple him, should I roll for that as well?
Not needed yet, he isn't resisting. He may later though.
Marras wrote:I play up the Old Injury flaw. Let's see what happens.
For you to get the SA for playing up you must make the the situation worse for yourself somehow (ie losing track of Giacomo and Blasio or giving away your stealth).
Korbel wrote:It was risky to duel Giacomo and I should accept the outcome and consequences.
Okay, but I don't like setting a precedent for "take backs". Usually I would rather to just move forwards in the story even if we got some rules wrong.

Re: The Floating City [OOC]

Posted: 31 May 2016, 10:58
by Korbel
OK, I've added a Wound and a new Story Aspect at 0 for my character.