
Sword & Scoundrel Preview: Session Zero
Session zero is a concept that’s been floating around the role-playing world since at least the mid-90s and has grown increasingly common in the decades since. In most cases, this is a largely informal process. The group gets together maybe even before they know what game they are going to play, with the GM just trying to muster up some buy-in before they invest their time in writing a whole campaign. For most traditional games, session zero is a useful practice but a strictly optional one. Most of the biggest questions are answered for you and the remaining answers are…